Brian Long
Senior creative lead and hands-on motion / 3D specialist.
I turn complex products and half-formed ideas into clear visual systems, using custom AI tools to move faster and solve technical problems that used to be impractical.
Project title
Work
A curated front row of product CGI, motion systems, documentary graphics and technical visualization.
Start with the featured selection, or open the full archive.
About
I’ve always been the figure-outer.
I’m drawn to understanding how things work and how to explain them clearly.
That instinct started with maps, bikes and gear, then grew into 15+ years across motion design, 3D, product visualization, film graphics and live experiences.
I work as a director-maker. I can find the visual direction, present the idea, build the team and production plan, then stay close to the work in After Effects and Cinema 4D.
I use a custom AI system called Hank across research, planning, code and production. It helps me build Cinema 4D tools, automate repeatable work and test technical ideas that used to be too slow or impractical. Those gains go directly into the project. I still make the creative calls and own the final craft.
Bauer · Netflix · The North Face · BOA · Leica Geosystems · Qualtrics · SNC · Guava Family · Odell Brewing
Outside the studio, I’m usually with my daughters, on a bike, in the mountains or paying too much attention to how a piece of gear works.